Anton Sirotin

UX Researcher | Accessibility Advocate

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About Me

I’m an empathic, data-driven, human-centered researcher and academic author with over 7 years of research experience in UX and psychology, particularly in emerging tech (eg, AR/VR). I currently hold 4 publications with >200 citations across the two disciplines.

I have several years of experience leading qualitative, quantitative, and mixed-methods studies, producing insights that empower product teams to confidently make decisions in technically complex problem spaces. Leveraging my firm understanding of the human-centered design process, I excel in cross-functional collaboration while helping guide product strategy & direction

As an amputee and former refugee, I’m passionate about advocating for the experiences of people of all backgrounds and abilities and studying how those experiences shape the role technology plays in their lives.

  • Interviews
  • Concept testing
  • Surveys
  • Card sort
  • Usability testing
  • Diary study
  • Participatory design
  • JTBD synthesis
  • Literature review
  • Needs-based assessment
  • Contextual inquiry
  • Thematic analysis
  • Descriptive & inferential statistical analysis
  • Video editing
  • Kano method
  • Benchmarking
  • Cognitive walkthrough
Below is a curated array of projects and studies I’ve led or worked on, in descending order of recency. Please note that most of the work I’ve done at Facebook/Meta, Microsoft, and Google is covered by NDA, so many details have been omitted or intentionally kept vague.

Meta Reality Labs

Research and programs I’ve led within AR Glasses
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Study evaluating a Windows 11 integration to enable easier live content sharing.
Study that informed Windows 11 start menu design.
A videoconference-gaming integration that leverages the connective power of Xbox gaming to bring work teams closer together.
A multi-phasic study on how we might improve Facebook Reality Lab’s internal research process.
A study that provided Tableau’s Dashboard teams with actionable insights to help improve the dashboard experience for beginner users.
A mixed-methods study to help understand peoples’ attitudes and feelings regarding the Government’s early response to COVID-19
An app concept designed to help young working professionals keep up with their long-distance friendships